Factsheet

Developer:
Witch Beam
Based in Brisbane, Australia

Founding date:
May 15, 2013

Website:
http://www.witchbeam.com.au

Press / Business contact:
info@assaultandroidcactus.com

Social:
Unpacking Twitter
Assault Android Cactus Twitter
Assault Android Cactus Facebook

Releases:
Unpacking
Assault Android Cactus

Phone:
-

Description

Witch Beam is a small indie studio based in Brisbane Australia that's committed to creating polished experiences for PC and console. Witch Beam's first release was the critically acclaimed arcade style action game Assault Android Cactus. Most recently they made the very non-arcade style non-action game Unpacking. Now they are working on Tempopo, a puzzle game about rescuing musical flowers.

History

Tim Dawson, Sanatana Mishra and Jeff van Dyck first worked together at Sega Studios Australia. Tim and Sanatana left their jobs to pursue independent game development, they contacted Jeff for advice on audio design and he ended up joining the team. After shipping Assault Android Cactus, Wren Brier joined as a long term collaborator and the original creator of the team's second project, Unpacking.

Projects


Videos

Unpacking Trailer YouTube

Assault Android Cactus Trailer YouTube

Wren Brier and Tim Dawson Stugan Unpacking Spotlight YouTube


Images

download all screenshots & photos as .zip (2MB)
unpacking_Team.png
gcap13_00.png
teamwitchbeam.png

There are far more images available for Witch Beam, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!


download logo files as .zip (0MB)
logo

Awards & Recognition

  • "Finalist: Innovation Award, Taipei Game Show" - Unpacking, 2021
  • "Winner: PAX Online Indie Showcase, PAX Online" - Unpacking, 2020
  • "Winner: PAX Aus Indie Showcase, PAX Aus" - Unpacking, 2019
  • "Finalist: Vermillion Gate (Best of Show), innovation, sound design, Bitsummit 7 Spirits" - Unpacking, 2019
  • "Winner: PAX Aus Indie Showcase, PAX Aus" - Unpacking, 2019
  • "Winner: Technical Excellence, Australian Game Developer Awards" - Assault Android Cactus, 2016
  • "Winner: Best International, BitSummit 2015" - Assault Android Cactus, 2015
  • "Finalist: IGF China" - Assault Android Cactus, 2015
  • "Winner: PAX 10, PAX Prime" - Assault Android Cactus, 2015
  • "Winner: PAX Aus Indie Showcase, PAX Aus" - Assault Android Cactus, 2014
  • "Winner: Best Action Game, Intel Level Up" - Assault Android Cactus, 2013

Selected Articles

  • "(Unpacking): It's a slight game about a mundane act, and every single element of it is delightful. It all sparks joy is what I'm saying."
    - Jody Macgregor, PC Gamer
  • "(Unpacking): Maybe this is just the grownup version of a doll house. Whatever it is, I want more of it."
    - Lonnie Rad, Gamespot
  • "(Assault Android Cactus): It’s like a dancefloor laser massacre, and you’re Lady Gaga. Greenlight this f**ker right now."
    - Cara Ellison, Rock Paper Shotgun
  • "(Assault Android Cactus): Each level, character and enemy brings something fresh to the game, and the end result is chaotic, polished, packed with variety and effortlessly charming"
    - Cam Shea, IGN

Witch Beam Developent Blog
check out our development blog.


Team & Repeating Collaborator

Tim Dawson
Artist, Programmer, Designer

Sanatana Mishra
Designer

Jeff van Dyck
Composer, Audio Director

Wren Brier
Art Director, Designer

Contact

Unpacking Inquiries
Hello@UnpackingGame.com

Unpacking Twitter
http://twitter.com/UnpackingALife

Assault Android Cactus Inquiries
info@assaultandroidcactus.com

Assault Android Cactus Twitter
http://twitter.com/AndroidCactus

Assault Android Cactus Facebook
http://facebook.com/AssaultAndroidCactus

Web
http://www.witchbeam.com.au


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks